Beldin Blightaxe has Gone Missing!

Have You Seen Beldin the Dwarf? He is the former governor of Minoc.

Long beard. Blue armor. Barely taller than a Mongbat.

He, along with his dwarvern brethren, were noticeably absent from yesterday’s governor meeting. There was no representative from the city of Minoc at the meeting. The other city governors recall last seeing him weeks ago. A search of Minoc and the surrounding mountains turned up nothing.

If you see any Dwarf, first ask if they are in fact Beldin Blightaxe. If it is not Beldin, then ask where he can be found. If the suspect claims to not know the location of Beldin, be sure to apprehend them because they must be lying.

If you have any information about a Humanist’s plot to get back at Beldin for kicking them out of Minoc, please send it our way!

I am making a video game

I am in the process of making a video game. There are a few things I should clarify right off the bat:

  1. This is not an AAA title, it is just myself and a couple other people.
  2. It is going to be in the MMORPG genre.
  3. It is not meant to compete with any other game, including Ultima Online.

Now that those points are out of the way, here are some tidbits of information.

No Instruction Manual

The game, for all intents and purposes, will not have an instruction manual. The introduction sequence is designed in such a way to get you started. Everything else you have to learn for yourself or from others. The game is all about exploration and discovery. Whether you share those discoveries or horde them for your own benefit is up to you.

Your Own Journey

It is my goal that you should be able to make an impact on the game world, however big or small. You could discover something that will affect every other player in the game. Or you are one member of a group doing amazing things. Or you could just wander along your own quiet path. To that end, there will be unique items, abilities and more that a single player can find or create. You could end up doing things that no other player has any idea how it was done unless you tell them.

At Your Own Pace

Earlier I stated this game is not meant to compete with any other. That is sort of true and false. The goal is a player could spend a couple minutes a day or week to progress. But if you want to spend hours doing things, then you can. It will always be available on your smartphone if you have some downtime during the day and want to do something real quick. You could label it a “casual” game, but I don’t want to because of the negative baggage that brings. Maybe it could be put as: you get out of it what you put into it, but just a little can get you a lot? ……… section please……..

You said smartphone…… this another Clash of Clans clone?

Yes! Actually, no. It is nothing like Clash of Clans. Or Bejeweled. Or Minecraft. Or Pokemon Go. Or Candy Crush. There must be something sort of like it out there but I am not aware of any. It is going to be a MMORPG and you can access it on your phone. That is all I’m saying at this time.

Non-Conforming Ideas

There are going to be things about this game that no other game has done (to my knowledge). I already mentioned one: no manual. In fact the game may not even have a name. While updates and expansions will be done, there may be no details on what was added. The core philosophy is for players to discover everything. Your game screen or HUD may have things on it that other players have no idea about! I can already imagine all the problems and accusations of cheating arising from this. It is going to be a lot of fun.

So…………how do you make money?

The current plan (subject to change of course) is free to play with micro-transactions. I know, I know. “JC, I was with you until this part.” The reality is to produce a video game, especially a continually updated MMORPG with such ambitious plans, it needs to generate revenue. I can promise you that the way this game generates money is not going to be anything like you’ve seen before. I’ve already outlined some radical ideas about how this game will work. One of them (THIS IS NOT A PROMISE) may even be a hard limit on how much a player can spend per month, such as $20. If you know of any other game developer in history that has stated they had an idea to limit how much a player can spend on their game, I would like someone to send me that link. Basically, you have to trust me on this.

Launch Date Plz

This game is currently in the design phase and I’m in the process of hiring talent for it. I estimate (ALSO NOT A PROMISE) it will take about 6-8 weeks to code. My goal is to launch (not beta launch or “early access”) early next year around February-March 2017. I want to stress again that this is a tiny team making an independent game. The designs are ambitious but the implementation needs to be practical.

How does this affect your UO time?

This is not meant to replace the games I play, including Ultima Online. The goal is to turn this into my new job. If this is a success then it will allow me to do more in the UO community. My life currently revolves around my full time job. I would like nothing more than to go back to how things were ~10 years ago. But the cold hard reality is people need to make money and I have expenses to pay every month. A successful business will free me up to invest more time and resources into hobbies such as UOGuide.

Keep an eye out for more information. Be sure to follow me @jcthebuilder on Twitter.

Have a Nice day.

6th Annual UWF Halloween Maze

Lady Lavender, Governor of Yew, is putting on the annual Halloween Maze event sponsored by the United We Fight guild. The event will take place on Tuesday, October 11 at 9pm EST. The goal is to navigate through multiple houses using teleporters to reach the keep roof.

Gates will be open in Luna, New Haven, and West Britain Bank shortly before the event begins. Here are some tips to help your navigate the maze:

  • You can pass through the Iron Maidens and Guillotines by double-clicking them twice
  • Teleporters can be tucked between walls, under goza mats, rugs, or furniture
  • Turn your sound on so you can hear when you step on a teleporter
  • Leave your mounts at home and turn off always run

Hope to see you there!

Amnesty for Banned UO Accounts

It seems all the UO newsletters this year include an interesting paragraph near the bottom. It reads:

If you have an account that was terminated by CS over a year ago and would like to have it back please contact support ( and give them the details and identify the account as yours, depending on the termination we will remove the restriction from your account so you may open it again.

If you know someone who was banned for a relatively minor infraction, it would be a good idea to let them know they could have their account restored.

In other news EM Bennu added some screenshots of the event the other night to his Facebook page. Go take a look while you wait for the event video!

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